Easily Create Tilemap Games

TilemapKit is a code framework for developers of tilemap games. It supports normal-mapped lighting, pathfinding, tile animations, coordinate conversions, read/write TMX files, heavily optimized, multi-threaded renderer and more.

TilemapKit is currently available for Objective-C and Swift developers. A C++ port (Cocos2d-x) is in progress.

Get TilemapKit here!

Light Up Your Maps!

TilemapKit+Lighting on Apple TV cutout
TilemapKit normal-mapped lighting map running on Apple TV (Simulator)

Walk ’em Through Your Maps!

TilemapKit creates pathfinding graphs
TilemapKit creates pathfinding graphs

Animate Your Maps!

tile-anim
TilemapKit plays tile animations, synchronous and asynchronous, forward and backward, and more

Hex Your Maps!

TilemapKit draws hexagonal maps and performs tile picking (coordinate conversion)
TilemapKit draws hexagonal maps and performs tile picking (coordinate conversion)

Create Complex, Detailed Maps

detailed-complex-map
TilemapKit’s multi-threaded renderer smoothly draws multi-layered, detailed maps

Get TilemapKit here!