Sprite Kit Tilemaps: Free TilemapKit Beta

Currently the beta supports Sprite Kit Tilemaps for iOS and Mac, with Swift and Objective-C example projects. Cocos2D beta is coming soon. Looking for Sprite Kit Tilemaps support? Download the free TilemapKit Beta here! The beta comes as working Xcode…

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TilemapKit Forum Online

The TilemapKit forum has been online for a couple days already. I switched over to posting developer reports as well as answering questions on the forum. In case you’re wondering about the recent absence of…

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How to install TilemapKit to an existing Xcode Project

Install TilemapKit to an existing Xcode Project This guide explains how to install TilemapKit to an already existing Xcode project, whether it uses Sprite Kit or Cocos2D, or is targeting the Mac or iOS platform. The instructions are…

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Tileset Collections for Tiled: Orthogonal, Isometric and Hexagonal

Three Tileset Collections on OpenGameArt.org While browsing OpenGameArt.org I noticed that some good quality tilesets aren’t easily found (badly tagged or named) while there’s a bunch of low-quality tilesets and unrelated items spamming the search results….

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How to create Hexagonal Tilemaps in Tiled Map Editor

How to create Hexagonal Tilemaps in Tiled Map Editor v0.11 and later Hexagonal tilemaps support was added in Tiled v0.11, released in January 2015. This article explains how to set up hexagonal tilemaps with “pointy top”…

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How to load a TMX Tilemap in SpriteKit and Cocos2D

Loading and displaying a TMX Tilemap in Sprite Kit and Cocos2D This article explains how to load and show a TMX tilemap in Sprite Kit and Cocos2D with TilemapKit. Add TMX file and its Tileset images First you need…

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